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If players loved the Battle Royale matches in Call of Duty: Warzone for the PC, they can switch to Mobile for a more portable experience. In this mobile title, players can choose from a wide range of classes. Thanks to these classes, players can experience a new degree of versatility to Battle Royale matches. As of writing, Mobile’s Battle Royale mode currently has seven classes. Additionally, each of these specializations has a unique perk that adds variety to squads. Moreover, these perks make Battle Royale more exciting, as each squad has something new to bring to the table. In this guide, players can familiarize themselves with the classes they can choose to spice up their Battle Royale experience.
7 The Defender: Great Offense In The Best Defense
It makes sense for players to expect a ton of firefights throughout the course of a Battle Royale match. Thankfully, Defenders come equipped to defend their squad for such an occasion. Transform Shield, their first skill, forms the crux of a Defender’s strategy. Whereas other games have small shields, Defenders in Mobile carry a portable barrier that can transform into a cover enough for the whole squad. Thanks to the Transform Shield, Defenders can form cover in open places or in vulnerable situations.
Reinforced, their second skill maximizes the Defender’s defensive capabilities. With this skill, the Defender enjoys increased resistance to all non-ballistic damage such as zombie swipes, melee attacks, and explosives. Defenders benefit greatly from the Transform Shield, which they should use whenever they’re in a pinch. Moreover, the Reinforced skill can give the right defensive boost to the Defender in the endgame where things are in chaos inside the small safe area.
6 The Poltergeist: See Dead People
Where did that come from? Enemy squads may never know what hit them thanks to the Poltergeist, who literally strikes unseen. Active Camo, their first ability, provides the Poltergeist with near-invisibility. They can use these few seconds to reposition themselves before making an ambush or a quick escape.
Voidwalker, their second ability, increases walking and running speed during Active Camo, enabling Poltergeists to serve as scouts or even rear guards. When used properly, the Poltergeist can launch an assault to an unsuspecting squad and disrupt their flow enough for the rest of Poltergeist’s squad to finish them off.
5 The Scout: Come Out, Wherever You Are
Battle Royale squads benefit from Scouts thanks to their advanced tracking abilities. Thanks to their skills, they can easily track enemies and various movements on the map. Sensor Dart, their first skill, can reveal the location of nearby enemy squads. This skill reveals enemies in the minimap, enabling teams to plan their approach quickly.
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Tracker, their second skill, uses infrared light to reveal fresh footprints in areas. These help squads identify whether other players have explored their location recently, and determine whether they should take advantage of this opportunity to fight. Skilled Scouts can use this information to survey the battlefield and get information the squad can use to ambush or defend from an incoming assault.
4 The Medic: Get Some Healing Magic
All squads need a healer, and the Medic offers much-needed support from the sidelines. Squads who manage to protect their Medic can enjoy a lot of buffs and benefits that can prolong their life in the harsh Battle Royale. Master Healer, their first skill, enables Medics to speed up healing from items. Moreover, this skill increases the revival time needed for teammates to rejoin the fight.
Medical Station, their second ability, lets Medics release a mobile medic machine that provides AOE heals to the Medic and all allies inside its blue circle. Medics don’t necessarily need to use Medical Station during a battle, but it’s a must-use after confrontations. After all, squads can enjoy replenishing lost HP while looting the surrounding area.
3 The Mechanic: Bye Bye, Tech
Staying true to Call of Duty themes, the Mechanic class makes full use of technology to gain the upper hand on the battlefield. Likewise, they’re aware of exactly how to disable gadgets and electric tools other classes use in the fight. EMP Drone, their first skill, launches an EMP that disables technology - from environmental elements to enemy equipment. Additionally, this drone can do wonders in firefights where enemy squads use their gizmos to try and get the upper hand.
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Engineer, their second skill, provides the Mechanic with the ability to see just where electric-based equipment is located. Thanks to infrared, their sight can pierce ceilings and walls to locate traps, vehicles, and other equipment. The Mechanic should deploy the drone carefully, as they tend to be very fragile as well. It’s recommended for the Mechanic to deploy the Drone far from the enemy, only to swoop in and disable systems when they’re primed for an ambush.
2 The Ninja: Run Fast, Run Far
Players who want to zig-zag across the battlefield will enjoy playing the Ninja. In squads, Ninja serves as the vanguard - capable of exploring nearby areas for enemies and eliminating lone opponents. Dead Silence, their first ability, silences their movement. Unfortunately, this means unsuspecting opponents won’t be able to know the Ninja’s presence by sound alone.
Grappling Hook, their second skill, enables Ninja to reach high ground wherever they are - provided there’s a surface to reach on. As such, Ninjas are safe for as long as there are rock faces and buildings nearby. Additionally, these abilities make Ninja extremely deadly before or after confrontations. After all, a Ninja can interrupt an enemy squad enjoying their spoils and kill them quickly.
1 The Clown: Enemies, Zombies Go Boom
Despite the comedic name, the Clown brings a lot of devastation to the battlefield. However, unlike other classes with new weapons and offensive offerings, the Clown has very useful utility skills that maximize Mobile’s unique Battle Royale feature: zombies. Anti-Zombie, their first skill, reduces the range of zombie aggression towards the player. Thanks to this skill, Clowns can traverse a battlefield of zombies without attracting their attention.
Toy Robot, their second skill, attracts nearby zombies. However, instead of gathering zombies and killing them with an explosion, the Toy Robot gathers zombies in a particular direction, making this useful in firefights. Of course, thanks to these abilities, Clowns may counteract each others’ abilities. For instance, a Clown can throw a Toy Robot towards an enemy squad to unleash a horde of zombies to them. However, the enemy Clown can trigger Anti-Zombie so they won’t be bothered by the horde if they run fast enough.
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